How will Jo Mullein take on the imminent crisis in Far Sector #11? NK Jemisin and Jamal Campbell bring readers into a world where the consequences of everything they’ve built come crashing down. It’s an exciting, and chaotic penultimate issue which is as timely as the series has ever been.
In a Galaxy Far (Sector), Far (Sector) way
This is an issue that serves readers back everything they’ve seen already, and rewards them by fulfilling the promise of the series setup. It’s a pure and simple example of good writing. Jemisin’s political thriller comes to a head with the oppression of the At@ at the fore. It’s a timely and salient story that has consistently paralleled the issues in readers’ day to day lives, and that doesn’t stop here.
The quality of writing is consistently on display here too, as readers see that even a simple phrase repeated throughout the series has always been intended to develop more significant meaning. It’s a testament to the planning and ability of this team.
Characters like Marth and @Blaze-of-Glory begin to complete really interesting arcs here, with Jemisin really fleshing them out as some of the most intricate characters in comics. Mullein herself continues to be an endearing highlight, who gets to say everything the reader wants to scream at the society of the City Enduring.
It’s really this society that is at the fore and on trial here. Whether it’s the vote over removing the emotion exploit, or the attempted coup by one of the councilors, this society is seeing the consequences of its own actions come to light and it so tightly mirrors those of the real world. It’s an incredible feat just how topical Jemisin and Campbell have been able to keep this book.
This is realized physically in the book by two returns which are both surprising and clearly representative of the sins of the past coming home to roost. Even more clear is the fact that the ending of this series could go anywhere.
They’re so good at including little details and symbols that flesh out the world, too. For example, the inclusion of the issue of voting police wearing white hoods, is on the nose in all the right kinds of ways.
Where Jemisin struggles with this book is simply in how chaotic it is. There are times where readers might struggle to remember the setup for certain payoffs, or connect events that follow each other. It all gives the book a feeling of getting out of hand, which is helpful in getting over the absolutely crazy things going on, but readers shouldn’t be surprised if they come away from their first reading wondering what just happened.
Campbell’s art also distinctly contributes to this feeling. Once things are happening, there are pages at a time where nothing is still, and particles and motion are everywhere on the page. It contributes a significant amount of energy to what was already an explosive penultimate issue.
Characters also continue to be as expressive as anyone in comics could draw them. Whether it’s Mullein’s outrage, Marth’s arrogance, or Syzn’s humility, readers know exactly what each of these characters are feeling in every page they appear on. It’s some of the best artistic storytelling in all of comics.
It also should be noted that this world is still one of the absolute most interesting in comics. The level of detail and craft put into filling it out are second to none. In a career which has been full of breakout works for Campbell recently, Far Sector might top them all.
Jemisin and Campbell do almost everything right in this issue, and it’s another great stepping stone to what might be an incredible conclusion. The series might be showing its first signs of shakiness in the absolute chaos here, but nothing which significantly hurts the quality of the book or should make readers think they can’t stick this landing.
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