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Squarriors: Summer #2 Review

Comic Books

Squarriors: Summer #2 Review

After a very long break since the first issue was released, Squarriors: Summer #2 is almost here! The book doesn’t go on sale until January 4, but AiPT! was lucky enough to get an advance review copy for Christmas.

Squarriors: Summer #2

Squarriors: Summer #2 Review

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The Past

  • Eddie looks like he’s going through some pretty rough times, but at least the dog he saved seems healthy and happy.
  • …and there’s our first (terrifying) clue about what happened to all the humans.
  • A new friend?

The Present

  • Ghost is a savage, stone cold killer. That being said, he’s also pretty adorable.
  • Armored Porcupine—it looks even cooler than it sounds.
  • Cats are a------s.
  • Redcoat needs a WWE-style intro.
  • When your name is Crash, that pretty much guarantees that you’re getting all the crappy jobs.
  • Armored Raccoon > Armored Porcupine
  • Uh…what?

The Verdict

I’ve officially run out of adjective to describe Ashley Witter’s artwork. There just aren’t many more ways left to say “brilliant” or “gorgeous.” One place where Witter might not get enough credit, however, is her storytelling. Her action and dialogue is always incredibly well sequenced.

Unfortunately, the script for this issue has a couple major issues. For starters, the long gap between this issue and the last one makes the story incredibly hard to follow. It might not seem fair to include something like that in a review, but it’s a factor that must be taken into account when a narrative is supposed to unfold in a serial format. I found myself having to go back to Squarriors: Summer #1 multiple times to keep the various tribes, characters, and plotlines straight…

…Not that rereading the first issue is a bad thing at all, of course. But it still interrupts Ash Maczko’s otherwise intricate and intriguing epic. I’m also not really sure what to make of the ending, although I trust Maczko to follow through and let us know (hopefully much sooner rather than later).

All that being said, I love that we’re finally starting to get some more definitive clues and links between the past and present storylines. Maczko also does a great job drawing a narrative parallel between the two. And as far as the action sequences go, they’re filled with all the wonderful woodland creature violence and mayhem that we’ve come to expect. When you combine that with Witter’s brilliant art, it makes the wait for Squarriors: Summer #2 completely worth it—but still incredibly disruptive to what’s otherwise shaping up to be a superb tale.

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