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'Longshots' #1 is a good Mojo side quest
Marvel

Comic Books

‘Longshots’ #1 is a good Mojo side quest

Mojo steals the show in a funny, grotesque satire on the death of television that sets up a chaotic new team adventure.

Headlines may have focused on Jonathan Hickman returning to X-Men via Longshots, but the real pearl in this oyster is the return of Mojo. He’s one of the most outrageous, loud, and sometimes comical villains in all of comics, who is particularly timely in this day and age where television as we knew it is dying. In fact, Longshots is all about Mojo figuring out how to get audiences with no budget and no television networks left since the 3K gene bomb took out everything. Now it’s up to him to find an angle to get viewers and make that coin once reserved for M*A*S*H (look it up!).

For an X-Men comic, Longshots is all about the comedy. The opening scene is proof of that, with a gag about Mojo’s lawyers being turned into pigs and each one being killed by Mojo since they don’t have the answers he wants. Co-writer Gerry Duggan shows his comedic side ala his Deadpool run throughout, with some jokes working well (X-Babies getting the spotlight), and some not so much (Bishop practicing one-liners).

To get his new show on the air, Mojo needs to assemble a team, starting with Hellcat. From there, the story follows her as she convinces characters to join her team, from hilariously kicking down a door and tranquilizing Rhino, to simply yoinking people when their heads are turned.

Longshots #1 interior art featuring hellcat

Hellcat is off the rails.
Credit: Marvel

Outside of visual gags and jokes, the character dynamics aren’t yet on display. If anything, this is a heist-style start with the real team aspect kicking into gear next issue. Hellcat certainly gets the most attention via her take-no-prisoners approach to everything, and it’ll be fun to see Wonder Man interact as well. If anything, Mojo is the star stealing the spotlight whenever he’s on the page. Alan Robinson draws him in a grotesque way, with long teeth and pulled-back eyes, looking frightening. Really, all the art is great, with a high level of detail and plenty of fun layouts.

As far as how this fits into Age of Revelation, this is mostly a side adventure at this juncture. Seeing non-mutant characters and where they’re at is fun, though little time is spent digging into their exploits up until now. If anything, the main conceit of Age of Revelation being set ten years into the future simply allows the creative team more license to mess around. Messing around is really what this is all about, making it less of a must-buy in the event’s grander scheme, at least as far as this issue goes.

Longshots #1 thrives as a wacky, satirical side quest with Mojo in the spotlight, skewering TV culture while setting the stage for a chaotic team book. It’s not yet vital to the Age of Revelation event, but with sharp art and irreverent humor, it’s an entertaining diversion for fans who like their X-Men stories weird, loud, and a little grotesque.

'Longshots' #1 is a good Mojo side quest
‘Longshots’ #1 is a good Mojo side quest
Longshots #1
Longshots #1 thrives as a wacky, satirical side quest with Mojo in the spotlight, skewering TV culture while setting the stage for a chaotic team book. It’s not yet vital to the Age of Revelation event, but with sharp art and irreverent humor, it’s an entertaining diversion for fans who like their X-Men stories weird, loud, and a little grotesque.
Reader Rating2 Votes
7
Mojo’s return is perfectly timed, with sharp satire on the death of traditional TV.
Gerry Duggan and Jonathan Hickman leans into comedy, landing some genuinely funny gags (the X-Babies steal the show).
Hellcat’s wild, take-no-prisoners recruitment spree is a highlight.
Not all the jokes hit their mark .
Team dynamics are barely developed yet, making this issue feel like pure setup.
Tied loosely to Age of Revelation – fun, but not essential for event readers.
7.5
Good
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