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'Green Lantern' #26 review: Emotional control
DC

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‘Green Lantern’ #26 review: Emotional control

The Green Lantern Corps breached the Source Wall to escape the Starbreakers.

The Green Lantern Corps has broken through the Source Wall, but escape from the Starbreakers doesn’t come easily. On the other side waits an emotional battlefield that tests not only willpower but also control. The control of emotions, entities, and the very Corps themselves, as Starbreaker Supremacy hits its midpoint. V Ken Marion joins Jeremy Adams and Romulo Fajardo Jr. as the artist for this issue. Get ready for the story arc to continue, but keep watch on new subplots that are coming along.  

Green Lantern #26

DC

V Ken Marion’s art makes an immediate impression. There’s an anime flair to his line work that feels ideally suited to this kind of wild, cosmic spectacle. Whether it’s the Lanterns charging with raw power or the Spectrum Entities bursting into battle, the visuals lean into big swings and kinetic energy. Romulo Fajardo Jr.’s colors take it even further, bathing the page in a kaleidoscope of greens, yellows, and reds without losing clarity. It’s chaotic but never messy, which fits the theme of trying to channel emotions that could easily spiral out of control.

Speaking of the Emotional Spectrum Entities, they’re back, and while it’s thrilling to see them, part of me wishes they weren’t treated like “cosmic horses” in the middle of a joust. Still, their presence adds flavor, and the way their energy affects Corpsmen, costumes, and powers gives some Lanterns fresh twists. It made me wonder what kind of explosive visuals we’d get if Hal Jordan donned Ion’s mantle or some other unpredictable fusion of Emotional Energy.

Green Lantern #26

DC

Hal Jordan himself is fascinating in this issue. Confident, commanding, and carrying the shadow of Parallax in a way that isn’t crippling but cautionary. His experience reminds the Corps that emotions are both its greatest asset and its deadliest trap. Hal even echoes Emerald Twilight with his brutal tactic of cutting off enemy hands to separate rings. It’s a jarring callback, especially when paired with Fear Entity Parallax’s looming statement subplot, as it plants seeds for where Hal’s future could head.

Elsewhere, Kyle Rayner shines with his return to White Lantern form, a heroic beat that feels both nostalgic and vital to turning the tide, but dims rather quickly. Jeremy Adams wisely keeps a subplot alive with Keli’s fragile mental state, another thread that grounds all the cosmic fireworks in personal stakes. By the end, the Corps regroups and pushes the Starbreakers onto the defensive, giving this issue a sense of momentum at the midpoint. Adams’ script moves fast, maybe too fast, but it’s fun, layered with setup and unrelenting visuals. Green Lantern #26 isn’t just a continuation, but a statement that the Corps is far from finished, even when the odds keep stacking higher.

'Green Lantern' #26 review: Emotional control
‘Green Lantern’ #26 review: Emotional control
Green Lantern #26
The Green Lantern Corps escapes through the Source Wall only to find themselves in a battle where emotions themselves are weapons. V Ken Marion’s anime-inspired art and Romulo Fajardo Jr.’s bold colors fuel a high-energy midpoint to Starbreaker Supremacy, balancing cosmic spectacle with character-driven subplots. Hal Jordan commands with confidence, Kyle Rayner returns in bright glory, and new threads for Parallax and Keli Cruz promise big payoffs ahead. While some beats race by and the Spectrum Entities feel underused, the issue pushes the war in a thrilling new direction.
Reader Rating0 Votes
0
Strong Hal Jordan characterization, with excellent continuity nods to his past actions and experience as Parallax.
The Emotional Entities and Kyle Rayner’s White Lantern return deliver a nostalgic punch with dynamic energy for the art team to use.
The subplots for Keli and Fear Entity Parallax's warning add depth and intrigue.
Spectrum Entities are treated more like “cosmic horses” than godlike forces.
Script pacing is swift, some moments could use more room to breathe and be explored.
7.5
Good
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