The late Steve Jobs once said, “Those who are crazy enough to think that they can change the world are the ones who do.” In Die!Die!Die! #10, that’s exactly what Senator Connie Lipshitz is doing. Well, sort of?
Now in complete control of the cabal, Senator Lipshitz consulted with several other Senators to come up with pitches to help reshape the world. The two front runner ideas became a gun cleaner that causes impotence and birth control that can get a man pregnant.

The result of those legislations being passed is hysterically brought to life by illustrator Chris Burnham. The script for the most part is pretty solid, primarily the foundation set in the first arc by Robert Kirkman and co-writer Scott M. Gimple. One of my favorite things about this series is how they make fun of current world issues and subtly provide actual solutions that could work if we implemented them. Issue #10 continues that trend by playing devil’s advocate with real social issues like abortion. It gives a flipped perception of what the world would look like if men were forced with the tough decisions that women sometimes have to make.
Like previous issues, the pacing and comedic timing often have a Parks and Recreation meets Commando type of feel to them. One minute things in the story get serious, and the next there are tons of laughs. But it’s done so brilliantly and with such finesse that the stakes of the story still feel very real and important to what’s going on. If you match that with the energy and charisma of the characters, you have a match made in heaven.

Another terrific thing this book does is give the reader great insights into what the villains are up to while our main characters are left in the dark. I think this is a great second arc trope to keep the reader guessing, especially from a twisted story like this where anything can happen. The transitions from one set of characters to the next are done flawlessly and with no required captions, which is truly awesome.
No review would ever be complete without mentioning the amazing carnage that Burnham’s artwork has brought since the beginning of this series. His usage of panel counts, gritty raw violence, and facial expressions among characters all work as a cohesive machine. You can always feel the power in his motion lines in any given panel, as well. As the intensity increases, it’ll be incredible to see what he has in store for future installments.
Die!Die!Die! #10 takes a fun jab at politics while continuing to pick up steam as an awesome action series.

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