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World of Warcraft Shadowlands: Avenging Wrath
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World of Warcraft burst cooldowns are being removed from the GCD

It may have taken an entire expansion, but Blizzard has listened to one of the most persistent pieces of feedback.

World of Warcraft players rejoice: Blizzard is finally rethinking their stance on the global cooldown, also known as the GCD, when it comes to major cooldown abilities in the vein of Arcane Power and Adrenaline Rush. Blizzard announced today that a slew of cooldowns are being removed from the global cooldown in an effort to “avoid hindering smooth combat rotations.”

The way major cooldowns interact with the GCD changed in Battle For Azeroth, and was near universally disliked by the player base, making for slower, clunkier rotations and wasted time. Blizzard was looking to fix the problem of “I win buttons” — that is, mega-macros containing every power-up a player has into one large burst cooldown — because they aren’t interactive or fun, and can even cause you to forget what’s in the macro. But nearly everyone, including now Blizzard, agrees that their approach was not ideal.

Unfortunately, not every cooldown has made the list yet, and there are some glaring omissions like Mana Tea or Frenzied Regeneration, but at least it’s a start.

Here’s a list of all the abilities coming off the GCD in the Shadowlands PTR:

Class Abilities coming off the GCD
Death Knight Pillar of Frost, Empower Rune Weapon
Druid Beserk, Celestial Alignment, Incarnation: Chosen of Elune, Incarnation: King of the Jungle, Ravenous Frenzy
Hunter Aspect of the Wild
Mage Arcane Power, Icy Veins
Monk Serenity
Paladin Avenging Crusader, Avenging Wrath, Crusade, Holy Avenger
Priest Spirit Shell
Rogue Adrenaline Rush, Shadow Blades, Vendetta
Shaman Ancestral Guidance
Warlock Dark Soul: Instability, Dark Soul: Misery
Warrior Avatar, Recklessness

World of Warcraft: Shadowlands will be playable October 27.

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